5.0.12 for

Rhythm pattern game.

Stepmania is a rhythm game. Arrows pointing in different directions scroll up from the bottom of the screen and the player must hit the corresponding button in time to the music. The game can be played with your hands using the keyboard, but the real fun comes when using a sensor-laden "dance pad".

StepMania has Game Modes similar to Konami's Dance Dance Revolution and Andamiro's Pump It Up, Amuseworld's EZ2Dancer, and Konami's Para Para Paradise. Support for more games is planned in the future.

Release Notes Version 5.0.12:
  • Fixed bug that allowed pausing by pressing Select then Back. Pausing requires pressing the same button twice
  • Default theme ignores holding Select, or Start during gameplay. The pause menu must be used to back out of a song
Select Music:
  • Added AllowHoldForOptions preference. When this is set to 0 (off), going to the player options screen requires pressing Start a second time, instead of holding it
  • Fixed bug that deleted a warp on the same beat as a stop when saving
  • Ready and Go announcer sounds no longer play simultaneously
  • Fixed cmake settings so that player profiles can be loaded from USB drives once again
  • Fixed crash in loading profiles from USB drives
Themer visible changes:
  • Bug fixes are marked with [B]
  • Functions are marked with [F]
  • Metrics added are marked with [M]
  • Actors are loaded from BGAnimations/ScreenSyncOverlay overlay instead of being hardcoded
Pausing gameplay:
  • Read Docs/Themerdocs/pause_menu.md for some explanation of handling pausing