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RadianceKit

RadianceKit for Mac

RadianceKit — 3D Gaussian Splatting Transform photos and videos into photorealistic 3D scenes using Gaussian Splatting, powered entirely by Metal GPU compute. SIMPLE MODE Import photos or video, and RadianceKit handles the rest: camera ali…

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Recent updates

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  1. RadianceKit version 1.8.0Mac App Store · macOS 26.0 or later

    New: the scene editor

    • Brush-select regions and delete them — optionally with sharp edges that cleanly cut through partially covered splats
    • Cylinder crop for drone and walkaround captures
    • Editing slab: push a slice through the scene and work only inside it
    • Match or remove colour — optionally from a reference area you paint yourself
    • Multi-step undo and redo
    • Axis gizmo for orientation

    The built-in camera solver: its biggest leap yet

    • Markedly more accurate camera positions — on our test scenes the highest tier reaches the accuracy class of established tools
    • It now aligns entire sequences that used to defeat it
    • New “Maximum Quality (Native)” preset for maximum detail; it selects the most accurate tier for you
    • If you tried the built-in solver before and went back to something else, this release is worth a second look

    Also

    • Steadier viewport — the flicker on dense scenes is gone
    • Publish finished splats straight to SuperSplat
    • Read your own compressed PLY files back in
    • Printed AprilTag markers in your footage are detected and reported — they make camera positions markedly more reliable on difficult captures
    • Clearer inspector — sections now follow the actual workflow: prepare, train, watch, tune, export
    • Unavailable settings stay visible instead of disappearing
    • Open scenes by double-click and save with Command-S, with a warning when quitting with unsaved work
    • Visible progress while camera positions are solved
    • Manual and in-app help brought up to 1.8, in 18 languages
    • Many bug fixes

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What RadianceKit says it does

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RadianceKit

RadianceKit — 3D Gaussian Splatting

Transform photos and videos into photorealistic 3D scenes using Gaussian Splatting, powered entirely by Metal GPU compute.

SIMPLE MODE Import photos or video, and RadianceKit handles the rest: camera alignment, training, and export — all in a guided step-by-step workflow.

EXPERT MODE Full control with a three-panel layout: project navigator, 3D viewport, and inspector. Choose from classic or MCMC densification, fine-tune training parameters, and monitor loss curves in real time.

KEY FEATURES - Native Metal GPU training — no cloud, no external tools required - Import photos (JPEG, HEIF, PNG, RAW) or video with automatic frame extraction - Photogrammetry for camera alignment (Structure from Motion) - Classic and MCMC densification strategies with hierarchical quality presets - Live 3D preview during training — watch your scene come to life in real time - Sky masking — automatically detects and excludes sky to reduce outdoor floaters - Low-texture masking — reduces artifacts on plain walls, floors, and other uniform surfaces - Interactive Gaussian editor: select and delete regions directly in the viewport - Export to PLY, Compressed PLY, SPZ, glTF, .splat, and SOG formats - Orbit video and interactive web viewer export - Benchmark mode with PSNR, SSIM, and LPIPS quality metrics - Localized in 17 languages

REQUIREMENTS - M1 or later - macOS 26 Tahoe or later

360° AND AERIAL CAPTURE Import footage straight from 360° cameras and drones. Panoramic photos and videos — equirectangular (mono & stereo), cubemap, EAC, and fisheye — are detected automatically and prepared for training. Pair drone flyovers with the “Outdoor (tuned)” preset for landscapes and architecture, or pick the new “Balanced (Hybrid)” preset for sharp results in minutes with compact exports.

3-DAY FREE TRIAL Try all features for 3 days. After the trial, unlock the full version with a one-time purchase to access all export formats, quality presets, and unlimited training.

What's New

New: the scene editor

• Brush-select regions and delete them — optionally with sharp edges that cleanly cut through partially covered splats • Cylinder crop for drone and walkaround captures • Editing slab: push a slice through the scene and work only inside it • Match or remove colour — optionally from a reference area you paint yourself • Multi-step undo and redo • Axis gizmo for orientation

The built-in camera solver: its biggest leap yet

• Markedly more accurate camera positions — on our test scenes the highest tier reaches the accuracy class of established tools • It now aligns entire sequences that used to defeat it • New “Maximum Quality (Native)” preset for maximum detail; it selects the most accurate tier for you • If you tried the built-in solver before and went back to something else, this release is worth a second look

Also

• Steadier viewport — the flicker on dense scenes is gone • Publish finished splats straight to SuperSplat • Read your own compressed PLY files back in • Printed AprilTag markers in your footage are detected and reported — they make camera positions markedly more reliable on difficult captures • Clearer inspector — sections now follow the actual workflow: prepare, train, watch, tune, export • Unavailable settings stay visible instead of disappearing • Open scenes by double-click and save with Command-S, with a warning when quitting with unsaved work • Visible progress while camera positions are solved • Manual and in-app help brought up to 1.8, in 18 languages • Many bug fixes

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